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Orlaf3rdEditionRules.png|KoW | Orlaf3rdEditionRules.png|KoW | ||
</gallery>|worship=|class=Barbarian|race=[[Human]]|location=[[Chill]]|sources=*[[Dungeon Saga]] | </gallery>|worship=|class=Barbarian|race=[[Human]]|location=[[Chill]]|sources=*[[Dungeon Saga]] | ||
*[[Dungeon Saga Origins]]|logo1=[[file:northern-alliance-icon.png|link=Northern Alliance|100px]]|full_name=Orlaf Skull-Splitter|family=*[[ | *[[Dungeon Saga Origins]]|logo1=[[file:northern-alliance-icon.png|link=Northern Alliance|100px]]|full_name=Orlaf Skull-Splitter|family=*[[Brigga]] (wife) | ||
*[[Madriga Skull-splitter]] (daughter) | *[[Madriga Skull-splitter]] (daughter) | ||
*9 other Sons and Daughters|affiliation=[[Northern Alliance]]|status=Active|3rd_edition=[[:file:Orlaf3rdEditionRules.png|Yes]]|also_known_by=Orlaf the Barbarian|store_link=[https://www.manticgames.com/dungeon-adventures/5e-compatible-miniatures/heroes/ Mantic Store]|games={{dungeonsagalogo}}{{dungeonsagaoriginslogo}}{{kingsofwarlogo}}|Current Special Words=[[Crushing Strength (n)|Crushing Strength (2)]], [[Individual]], [[Mighty]], [[Vicious|Vicious (Melee)]], [[Wild Charge (n)|Wild Charge (D3)]]|Keywords=Barbarian, Human|Dungeon Saga Origins=[[:file:Orlaf-Character-Card-768x536.png|Yes]]|Dungeon Saga=[[:File:Orlaf the Barbarian DS Card.png|Yes]]}} | *9 other Sons and Daughters|affiliation=[[Northern Alliance]]|status=Active|3rd_edition=[[:file:Orlaf3rdEditionRules.png|Yes]]|also_known_by=Orlaf the Barbarian|store_link=[https://www.manticgames.com/dungeon-adventures/5e-compatible-miniatures/heroes/ Mantic Store]|games={{dungeonsagalogo}}{{dungeonsagaoriginslogo}}{{kingsofwarlogo}}|Current Special Words=[[Crushing Strength (n)|Crushing Strength (2)]], [[Individual]], [[Mighty]], [[Vicious|Vicious (Melee)]], [[Wild Charge (n)|Wild Charge (D3)]]|Keywords=Barbarian, Human|Dungeon Saga Origins=[[:file:Orlaf-Character-Card-768x536.png|Yes]]|Dungeon Saga=[[:File:Orlaf the Barbarian DS Card.png|Yes]]|Novels=[[The Passing Years]]}} | ||
'''Orlaf Skull-Splitter''', known as '''Orlaf the Barbarian''', suffered from wanderlust. | '''Orlaf Skull-Splitter''', known as '''Orlaf the Barbarian''', suffered from wanderlust. | ||
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Tremendously strong and skilled with blade and fist, his travels took him through the lands of [[Basilean Hegemony|Basilea]] to [[Golden Horn|the City of the Golden Horn]] where he established himself as the go-to professional for wealthy merchants and nobility who lacked the physicality to solve their own problems. | Tremendously strong and skilled with blade and fist, his travels took him through the lands of [[Basilean Hegemony|Basilea]] to [[Golden Horn|the City of the Golden Horn]] where he established himself as the go-to professional for wealthy merchants and nobility who lacked the physicality to solve their own problems. | ||
His reputation was such that he was hired as one of a party to tackle the now infamous necromancer [[Mortibris]], which only served to inflate his reputation and ego. | His reputation was such that he was hired as one of a party to tackle the now infamous necromancer [[Mortibris]], which only served to inflate his reputation and ego. City life agreed with him too much and standards slipped. A life of easy comforts, rich foods and vice soon took their toll and life quickly spiralled out of control. A dishevelled, broken wretch, he was found in the gutter by a traveller from the north. The softly spoken man fixed him with kind, but piercing and firm blue eyes. He was a herald he said, and the north needed their son to return for great work that was to come. It was time to return home. | ||
At the gates of [[Chill]], a lean, hungry and wiser Orlaf SkullSplitter sought an audience with the prince he had heard so much about. Orlaf, [[Huscarls|skjoldcarl]] of [[Talannar Icekin|Talannar]], has returned to his people. Woe betide any who seek their harm. | |||
==Biography== | |||
=== Pre-3849 === | |||
====Dungeon Saga Origins==== | |||
===== Dungeon Saga Origins: Trial of Tyranny ===== | |||
{re-write needed) | |||
===== Dungeon Saga Origins: Glimmer of Greed ===== | |||
{re-write needed) | |||
===== Dungeon Saga Origins: Daughters of Doom ===== | |||
{re-write needed) | |||
=== | ===== Dungeon Saga Origins: Mirrors of Malice ===== | ||
{re-write needed) | |||
===== Dungeon Saga Origins: Darkness under Dyr ===== | |||
{re-write needed) | |||
==== Dungeon Saga==== | |||
===== Dungeon Saga: The Dwarf King's Quest ===== | |||
{re-write needed) | |||
===== Post Dungeon Saga: The Dwarf King's Quest ===== | |||
{re-write needed) | |||
===== Dungeon Saga: The Return of Valandor ===== | |||
{{Returnofvalandor}}Ur-Elohi [[Jullius]] and [[Samacris]] advised the [[Council of Pannithor]] of [[Mortibris]] survival and the continued threat he posed. They also advised about [[Valandor the Great|Valandor's]] true identity being a [[Shining Ones|Shining One]] and that Orlaf Skull-Splitter, [[Danor]], [[Madriga Starrekin]], and [[Rordin]] must reform as a group and find artefact in which the contained the last essence of Valandor, in hopes it can be freed and fight along side the group against Mortibris and [[Ba'el]] (which Mortibris was attempting to summon). The group agreed to help and enter the ruins of [[Du’Lan Var|Du’Lan Var.]] | |||
The heroes quickly came across Mortibris' [[undead]] forces as they progressed which they easily dispatched, but unexpectedly they came face to face with Ba'el. They fought Ba'el to point of exhaustion when he suddenly vanished. The group quickly moved on further into the ruins. Using the gem that was given to [[Danor]] by [[Jullius]], they managed to find the artefact, [[Starmetal Amulet]] which contained [[the Spirit of Valandor]]. Orlaf, [[Danor]], [[Madriga Starrekin]], and [[Rordin]] continued on battling through the undead with the help of the Spirit of Valandor towards Mortibris and Ba'el. | |||
Eventually the Spirit of Valandor and Ba'el faced off, ending with Valandor seemingly the victor however the mortal shell of Valandor fell to the ground spent. With Ba'el defeated, the group continued on to face [[Mortibris]]. The group confronted Mortibris after taking on the last of his undead forces and as the final blow against Mortibris was inflicted, his body turned to ash and disolved. Believe the threat to be defeated, they group left Dul'Lan Var and advised the council on the outcome, unaware of Mortibris and Ba'el's survival. | |||
===== Post-Dungeon Saga: The Return of Valandor ===== | |||
{re-write needed) | |||
===3849=== | |||
==== Destiny of Kings ==== | |||
{{Destinyofkingslogo}}In 3849, Orlaf along with [[Danor]] the Basilean army met up with [[Rordin]] and [[Madriga Starrekin|Madriga Starrekin's]] forces to attempt to stop the [[Forces of the Abyss]]. | |||
Ultimately, [[Mortibris]] would open the entrance to the [[The Abyss|Abyss]], pouring [[Forces of the Abyss|demonic legions]] and [[undead]] creatures alike into the mortal realm. Danor uses the [[Starmetal Amulet]] to summon the [[The Spirit of Valandor|Spirit of Valandor]] to return one last time to face off against this potential apocalypse and to stop [[Ba'el|Ba’el]] who also had came through. | |||
With legions of [[Elohi|Elohim]] at his side and a grand alliance of [[Dwarfs|Dwarves]], [[Elves]] and [[Basileans]] (with the assistance of Rordin and Danor) formed, they faced off against a huge horde of [[Abyssals]] and [[Undead]] led by Valandor's other half, [[Ba'el]]. The forces of good were eventually pushed back and hordes of the Abyss continued to arrive through the portals. Resulting into the events of the [[Edge of the Abyss]]. | |||
=== Between 3850 and 3865 === | |||
{{thepassingyearslogo}}Despite being defeated, Orlaf survived these events and the events of the [[Edge of the Abyss]] however fame and wealth had broken him. Eventually [[Clarion]] found him at his lowest point, lying in the gutter in a town in the middle of nowhere. Clarion managed to bring Orlaf back to the [[Northern Alliance]] and Orlaf managed to reform himself, dedicating himself to the Alliance cause. | |||
<br><br><br> | |||
===3865=== | |||
====[[Halpi's Rift]]==== | |||
{{thepassingyearslogo}}in 3865, Orlaf played a pivotal role in the [[Defence of Chill]]. Once the battle and threat was over, he felt like his age had caught up with him and asked permission from [[Talannar Icekin]] to retire. This was granted, despite his reluctance and the great barbarian would retire from the front lines. | |||
<br><br><br> | |||
===3870=== | |||
{{thepassingyearslogo}} By 3870, Orlaf had joined the [[Witan]] and was leading household protection for the [[White Pylon]] which housed the [[Shining Ones|Shining One]] [[Azuon]], also known as The Oracle. He was living with his bride-wife [[Brigga]]. | |||
<br><br><br><br> | |||
== Relationships == | |||
He is married to [[Brigga]] and has 10 children, including his youngest [[Madriga Skull-splitter|Madriga Skull-Splitter]] | |||
==Formations== | ==Formations== | ||
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file:Orlaf-Character-Card-768x536.png|Orlaf Skull-Splitter Dungeon Saga Origins Card | file:Orlaf-Character-Card-768x536.png|Orlaf Skull-Splitter Dungeon Saga Origins Card | ||
File:Orlaf3rdEditionRules.png|Orlaf the Barbarian 3rd Edition Rules | File:Orlaf3rdEditionRules.png|Orlaf the Barbarian 3rd Edition Rules | ||
</gallery><br />{{Mantic}} | </gallery><br /> | ||
{{navbox Northern Alliance}} | |||
{{Navbox Dungeon Saga}} | |||
{{Mantic}} | |||
[[Category:Human]] | [[Category:Human]] | ||
[[Category:Northern Alliance]] | [[Category:Northern Alliance]] | ||
Latest revision as of 19:56, 6 November 2025
Orlaf Skull-Splitter, known as Orlaf the Barbarian, suffered from wanderlust.
When his clan elders and lord swore their allegiance to the Northern Alliance, the young man left his homelands on the coasts of the Frozen Sea and headed south through the Ogre Lands to make his living as a sell-sword, hiring his skills out to the highest bidder.
About
Tremendously strong and skilled with blade and fist, his travels took him through the lands of Basilea to the City of the Golden Horn where he established himself as the go-to professional for wealthy merchants and nobility who lacked the physicality to solve their own problems.
His reputation was such that he was hired as one of a party to tackle the now infamous necromancer Mortibris, which only served to inflate his reputation and ego. City life agreed with him too much and standards slipped. A life of easy comforts, rich foods and vice soon took their toll and life quickly spiralled out of control. A dishevelled, broken wretch, he was found in the gutter by a traveller from the north. The softly spoken man fixed him with kind, but piercing and firm blue eyes. He was a herald he said, and the north needed their son to return for great work that was to come. It was time to return home.
At the gates of Chill, a lean, hungry and wiser Orlaf SkullSplitter sought an audience with the prince he had heard so much about. Orlaf, skjoldcarl of Talannar, has returned to his people. Woe betide any who seek their harm.
Biography
Pre-3849
Dungeon Saga Origins
Dungeon Saga Origins: Trial of Tyranny
{re-write needed)
Dungeon Saga Origins: Glimmer of Greed
{re-write needed)
Dungeon Saga Origins: Daughters of Doom
{re-write needed)
Dungeon Saga Origins: Mirrors of Malice
{re-write needed)
Dungeon Saga Origins: Darkness under Dyr
{re-write needed)
Dungeon Saga
Dungeon Saga: The Dwarf King's Quest
{re-write needed)
Post Dungeon Saga: The Dwarf King's Quest
{re-write needed)
Dungeon Saga: The Return of Valandor

Ur-Elohi Jullius and Samacris advised the Council of Pannithor of Mortibris survival and the continued threat he posed. They also advised about Valandor's true identity being a Shining One and that Orlaf Skull-Splitter, Danor, Madriga Starrekin, and Rordin must reform as a group and find artefact in which the contained the last essence of Valandor, in hopes it can be freed and fight along side the group against Mortibris and Ba'el (which Mortibris was attempting to summon). The group agreed to help and enter the ruins of Du’Lan Var.
The heroes quickly came across Mortibris' undead forces as they progressed which they easily dispatched, but unexpectedly they came face to face with Ba'el. They fought Ba'el to point of exhaustion when he suddenly vanished. The group quickly moved on further into the ruins. Using the gem that was given to Danor by Jullius, they managed to find the artefact, Starmetal Amulet which contained the Spirit of Valandor. Orlaf, Danor, Madriga Starrekin, and Rordin continued on battling through the undead with the help of the Spirit of Valandor towards Mortibris and Ba'el.
Eventually the Spirit of Valandor and Ba'el faced off, ending with Valandor seemingly the victor however the mortal shell of Valandor fell to the ground spent. With Ba'el defeated, the group continued on to face Mortibris. The group confronted Mortibris after taking on the last of his undead forces and as the final blow against Mortibris was inflicted, his body turned to ash and disolved. Believe the threat to be defeated, they group left Dul'Lan Var and advised the council on the outcome, unaware of Mortibris and Ba'el's survival.
Post-Dungeon Saga: The Return of Valandor
{re-write needed)
3849
Destiny of Kings

In 3849, Orlaf along with Danor the Basilean army met up with Rordin and Madriga Starrekin's forces to attempt to stop the Forces of the Abyss.
Ultimately, Mortibris would open the entrance to the Abyss, pouring demonic legions and undead creatures alike into the mortal realm. Danor uses the Starmetal Amulet to summon the Spirit of Valandor to return one last time to face off against this potential apocalypse and to stop Ba’el who also had came through.
With legions of Elohim at his side and a grand alliance of Dwarves, Elves and Basileans (with the assistance of Rordin and Danor) formed, they faced off against a huge horde of Abyssals and Undead led by Valandor's other half, Ba'el. The forces of good were eventually pushed back and hordes of the Abyss continued to arrive through the portals. Resulting into the events of the Edge of the Abyss.
Between 3850 and 3865

Despite being defeated, Orlaf survived these events and the events of the Edge of the Abyss however fame and wealth had broken him. Eventually Clarion found him at his lowest point, lying in the gutter in a town in the middle of nowhere. Clarion managed to bring Orlaf back to the Northern Alliance and Orlaf managed to reform himself, dedicating himself to the Alliance cause.
3865
Halpi's Rift

in 3865, Orlaf played a pivotal role in the Defence of Chill. Once the battle and threat was over, he felt like his age had caught up with him and asked permission from Talannar Icekin to retire. This was granted, despite his reluctance and the great barbarian would retire from the front lines.
3870

By 3870, Orlaf had joined the Witan and was leading household protection for the White Pylon which housed the Shining One Azuon, also known as The Oracle. He was living with his bride-wife Brigga.
Relationships
He is married to Brigga and has 10 children, including his youngest Madriga Skull-Splitter
Formations

Gallery
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Orlaf Skull-Splitter Origins Model
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Orlaf Skull-Splitter Dungeon Saga Model
-
Orlaf Skull-Splitter Origins Concept Model
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Orlaf Skull-Splitter Art
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Orlaf the Barbarian Art
-
Orlaf Skull-Splitter Dungeon Saga Card
-
Orlaf Skull-Splitter Dungeon Saga Origins Card
-
Orlaf the Barbarian 3rd Edition Rules
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