Created page with "{{Model Unit|title1=|image1=HuntersofthewildFoN3rdeditionrules.PNG|type=Infantry|faction(s)=Forces of Nature|race(s)=|logo1=link=Forces of Nature|100px|status=Active|3rd_edition=Yes|stl_link=[https://vault.manticgames.com/files/woodland-critters-stl/ Mantic Vault]|2nd_edition=|games={{kingsofwarlogo}}|Current Special Words=Pathfinder, Scout|Keywords=Verdant}}'''Hunters of the..." |
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{{Model Unit|title1=|image1=HuntersofthewildFoN3rdeditionrules.PNG|type=Infantry|faction(s)=[[Forces of Nature]]|race(s)=|logo1=[[file:forces-of-nature-icon.png|link=Forces of Nature|100px]]|status=Active|3rd_edition=[[:file:HuntersofthewildFoN3rdeditionrules.PNG|Yes]]|stl_link=[https://vault.manticgames.com/files/woodland-critters-stl/ Mantic Vault]|2nd_edition=|games={{kingsofwarlogo}}|Current Special Words=[[Pathfinder]], [[Scout]]|Keywords=Verdant}}'''Hunters of the Wild''' | {{Model Unit|title1=|image1=HuntersofthewildFoN3rdeditionrules.PNG|type=Infantry|faction(s)=[[Forces of Nature]]|race(s)=|logo1=[[file:forces-of-nature-icon.png|link=Forces of Nature|100px]]|status=Active|3rd_edition=[[:file:HuntersofthewildFoN3rdeditionrules.PNG|Yes]]|stl_link=[https://vault.manticgames.com/files/woodland-critters-stl/ Mantic Vault]|2nd_edition=|games={{kingsofwarlogo}}|Current Special Words=[[Pathfinder]], [[Scout]]|Keywords=Verdant|logo2=[[file:herd-icon.png|link=The Herd|100px]]}}'''Hunters of the Wild''' | ||
== About == | == About == | ||
The green places of the world are wild places, saturated with magic. | The green places of the world are wild places, saturated with magic. | ||
[[Sprites]] and [[Will-o’-the-Wisps|will-o’-the-wisps]] frolic beneath their boughs, lumbering tree herders speak to the ancient trees, and [[Forest Shamblers|forest shamblers]] and dryads shadow any who enter their domain. | [[Sprites]] and [[Will-o’-the-Wisps|will-o’-the-wisps]] frolic beneath their boughs, lumbering tree herders speak to the ancient trees, and [[Forest Shamblers (forces of nature)|forest shamblers]] and dryads shadow any who enter their domain. | ||
[[Dryads]], [[sprites]] and critters swarm about their feet, eager to begin the hunt. Although their power wanes as they leave the protection of the trees, they are still many times more powerful than the mortal or demonic warriors they face. | [[Dryads]], [[sprites]] and critters swarm about their feet, eager to begin the hunt. Although their power wanes as they leave the protection of the trees, they are still many times more powerful than the mortal or demonic warriors they face. | ||
==Gallery== | ==Gallery== | ||
<gallery | <gallery mode=nolines> | ||
HuntersofthewildFoN3rdeditionrules.PNG|Hunters of the Wild (forces of nature) 3rd Edition Rules | HuntersofthewildFoN3rdeditionrules.PNG|Hunters of the Wild (forces of nature) 3rd Edition Rules | ||
</gallery> | </gallery> | ||
{{navbox Forces of Nature}} | {{navbox Forces of Nature}} | ||
{{navbox The Herd}} | |||
{{Mantic}} | {{Mantic}} | ||
[[Category:Army Units]] | [[Category:Army Units]] | ||
[[Category:Forces of Nature]] | [[Category:Forces of Nature]] | ||
[[Category:The Herd]] | [[Category:The Herd]] | ||
Latest revision as of 23:14, 24 August 2025
Hunters of the Wild
About
The green places of the world are wild places, saturated with magic.
Sprites and will-o’-the-wisps frolic beneath their boughs, lumbering tree herders speak to the ancient trees, and forest shamblers and dryads shadow any who enter their domain.
Dryads, sprites and critters swarm about their feet, eager to begin the hunt. Although their power wanes as they leave the protection of the trees, they are still many times more powerful than the mortal or demonic warriors they face.
Gallery
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Hunters of the Wild (forces of nature) 3rd Edition Rules
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