Coming from the Order of Druids, Druids they sense and feel the ripples, ebbs and flows of magical force and gently alter these to achieve the desired effect.
About
Ever mindful of the need for balance in all things, a druid will never commit to ‘mastery’ of one or the other form of magic as other magic users do, nor will they ever attempt magic that is beyond their limits.
To be a druid is to accept limitations rather than push against them, to ensure the world and the forces which shape it are disturbed as little as possible by your actions.
The varied warriors of the Forces of Nature can only be brought together by the power and authority of a Druid, a representative of The Green Lady herself.
The tribal Druids, or shaman as they are sometimes known, share the deepest connection to both the Mother and the Father and advise the great chieftains on all matters.
In times of dire need, the shamans from many tribes will gather to combine their skills and powers to beseech the Father for the power and guidance to lead their warriors to victory.
While they can hail from any races of the world, druids are most commonly human. Humans are capable of great good and great evil and so can be as neutral, benevolent or vengeful as The Green Lady requires.
These enigmatic individuals are skilled in the ways of the wild, able to communicate with not only beasts and animals but each of the various races with the forces of nature with ease. They can even commune with and summon the elementals to war when the need is great.
Druids summon the shamblers and wardens, channelling the innate sentience of the forests, leading them to war.
Gallery
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Druid Model
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Druid 3rd Edition Rules
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Druid Vanguard Card
Order of the Green Lady ![]() | ||||
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Named Heroesv | Champion of the Green Lady - Avatar of the Green Lady (forces of nature) | ||
General Heroes | Exemplar Adjutant - Devoted - Exemplar of the Brotherhood - Exemplar Redeemer - Unicorn (forces of nature) - Druid (forces of nature) - Naiad Stalker (forces of nature) | |||
Basic Infantry | Order of the Brotherhood on Foot - Men-at-Arms Retainers - Order of the Thorn - Naiad Ensnarers (forces of nature) | |||
Ranged Infantry | Naiad Heartpiercers (forces of nature) | |||
Large Infantry | Water Elementals - Earth Elementals (forces of nature) | |||
Basic Cavalry | Order of Redemption - Order of the Brotherhood - Brotherhood Centaurs - Centaur Bray Hunters (forces of nature) | |||
Large Cavalry | Order of the Forsaken | |||
Swarm | Woodland Critters (forces of nature) | |||
Monster | Greater Water Elemental - Pegasus (forces of nature) - Beast of Nature (forces of nature) | |||
Titan | Greater Earth Elemental (forces of nature) |
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