Anonymous
×
Create a new article
Write your page title here:
We currently have 2,326 articles on Kings of War Wiki. Type your article name above or click on one of the titles below and start writing!



Kings of War Wiki
2,326Articles

Air Elementals (forces of nature): Difference between revisions

No edit summary
 
(5 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Race Model|image1=<gallery>
{{Model Unit|image1=<gallery>
Air_Elemental_Model.png|Model  
Air_Elemental_Model.png|Model  
AirElementalArt.png|Art  
AirElementalArt.png|Art  
??|KoW
Air_Elementals3rdeditionrules.PNG|KoW
</gallery>|race(s)=[[Elementals|Elemental]]
</gallery>|race(s)=[[Air Elementals]]|faction(s)=[[Forces of Nature]]|notable_members=<DPL>
*[[Air Elementals]]
**[[Greater Air Elemental]]|faction(s)=[[Forces of Nature]]|notable_members=<DPL>
category=Air Elementals
category=Air Elementals
category=Forces of Nature
category=Legends of Pannithor
category=Legends of Pannithor
ordermethod=title
ordermethod=title
</DPL>|sources=*[[Kings of War – 3rd Edition Rulebook]]|logo1=forces-of-nature-icon.png|1st_edition=Yes}}'''Air elementals''' are often invisible until they manifest fully in one location.  
</DPL>|sources=*[[Kings of War – 3rd Edition Rulebook]]|logo1=[[file:forces-of-nature-icon.png|link=Forces of Nature|100]]|3rd_edition=[[:file:Air_Elementals3rdeditionrules.PNG|Yes]]|games={{kingsofwarlogo}}|Keywords=Elemental, Airbound|Current Special Words=[[Fly]], [[Nimble]], [[Pathfinder]], [[Shambling]]}}'''Air elementals''' are often invisible until they manifest fully in one location.  


==About ==
==About ==
Line 16: Line 15:
The magic to summon these beings is fragile, leaving the elementals vulnerable if they are struck at the wrong moment.
The magic to summon these beings is fragile, leaving the elementals vulnerable if they are struck at the wrong moment.


They also come in [[Greater Air Elemental]] form
They also come in [[Greater Air Elemental (forces of nature)|Greater Air Elemental]] form


==Gallery==
==Gallery==
<gallery mode=nolines>
<gallery mode=nolines>
File:AirElementalArt.png|Air Elemental Art
File:AirElementalArt.png|Air Elemental Art
File:GreaterAirElementalModel.png|Greater Air Elemental Model
Air_Elementals3rdeditionrules.PNG|Air Elementals Forces of Nature 3rd Edition Rules
File:GreaterAirElementalSceneModel.png|Greater Air Elemental Scene Model
File:Air_Elemental_Model.png|Air Elemental Model
File:Air_Elemental_Model.png|Air Elemental Model
File:Air Elemental Scene Model.jpg|Air Elemental Scene Model
File:Air Elemental Scene Model.jpg|Air Elemental Scene Model
</gallery>{{Mantic}}
</gallery>
{{navbox Forces of Nature}}
{{Mantic}}
[[Category:Army Units]]
[[Category:Army Units]]
[[Category:Forces of Nature]]
[[Category:Forces of Nature]]
[[Category:Races of Pannithor]]
[[Category:Races of Pannithor]]
[[Category:Elementals]]
[[Category:Elementals]]

Latest revision as of 01:51, 12 September 2025

Air elementals are often invisible until they manifest fully in one location.

About

While they are insubstantial, they can perceive the world but do not possess the strength to affect it. When they do gather their strength, they appear as a whirling cloud or storm and can strike their foes with winds matching those of a hurricane. When the foe comes to strike back, they simply dissipate back into the air, ready to reform elsewhere.

The magic to summon these beings is fragile, leaving the elementals vulnerable if they are struck at the wrong moment.

They also come in Greater Air Elemental form

Gallery


Kings of War, Vanguard, Armada, Pannithor and all associated names, places and things are TM and copyright Mantic Games. Artwork and logos used with permission.

This wiki is not an official Mantic Games publication.