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Sand Wyrms were seen as great sport by the Ahmunite nobility when being captured and ridden and their champions were often bequeathed the finest specimens to reward loyalty and for competition.

About

Even in death, these revenant warriors retain their former skills and wyrms are still captured and used today to carry them to battle.

These flightless wyrms travel by burrowing beneath the sands, erupting from beneath their prey in spectacular and deadly fashion, often swallowing them whole. Although they are not as dangerous when resurrected, the size and strength of these beasts is an asset to any revenant champion.

There were two variants, winged and non-winged Wyrms.

The great flying wyrms can be found in the southern deserts too dangerous to tame while they are still alive. In death, however, they can be bound by necromancy and can serve as mighty steeds to the chosen champions of the Empire of Dust Royal Guard. Some priests will hunt out these beings while they are still young and without wings.

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