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{{ | {{Model Unit|title1=|image1=Trident-Realm-Knucker-isolated_WEB.png|caption1=|type=Infantry|height=|build=|skin_type=|apperance=|realm_/_regions=|faction(s)=[[Trident Realms]]|worship=|nicknames=|race(s)=[[Deep Ones]]}} | ||
Larger and more vicious than the sea wyrms of the naiads are the great water wyrms, Knuckers. | Larger and more vicious than the sea wyrms of the naiads are the great water wyrms, Knuckers. | ||
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Alive or dead the Knucker will devour their prey whole and then slither back into the shadows to hunt once more. | Alive or dead the Knucker will devour their prey whole and then slither back into the shadows to hunt once more. | ||
==Gallery== | |||
<gallery mode=nolines> | |||
Trident-Realm-Knucker-isolated_WEB.png|Knucker Model | |||
Knucker3rdeditionrules.png|Knucker 3rd Edition Rules | |||
</gallery> | |||
{{navbox Trident Realm}} | |||
{{Mantic}} | |||
[[Category:Army Units]] | [[Category:Army Units]] | ||
[[Category:Trident Realms]] | [[Category:Trident Realms]] | ||
Revision as of 19:24, 1 September 2025
Larger and more vicious than the sea wyrms of the naiads are the great water wyrms, Knuckers.
Iridescent scales providing them with natural camouflage, to hunt their quarry unseen, striking at lighting speed and accuracy.
Alive or dead the Knucker will devour their prey whole and then slither back into the shadows to hunt once more.
Gallery
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Knucker Model
-
Knucker 3rd Edition Rules
This wiki is not an official Mantic Games publication. |

