The kingdom of Myrrhimm occupies the space nearest the Great Deep, an impossibly deep trench that is so venerated by the Neriticans.
About
Watchtowers line either side of the trench, their bioluminescent beacons pulsating should any trespasser draw near. Of course, given that such trespass usually results in some hulking depth horror eternal bursting from the long dark in defence of the trench, such trespass is rare indeed.
The city of Myrr’Uulis
The capital of Myrrhimm is Myrr’Uulis and its many iridescent towers shimmer like beacons in the darkness to pilgrims from across the Trident Realm.
Myrr’Uulis is home to the elders of the thuul, whose priests are inducted into the many mysteries of the Great Deep from the moment they breach their egg-sacs.
The farthest reaches of Myrrhimm stretch into the icy waters of the north and Myrrhimm’s king has been rumoured to have dealings with the fledgling Northern Alliance both above and below the ice.
Whether Myrrhimm itself extends similarly to the southern ice cap remains a mystery.
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