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{{Race Model|image1=<gallery> | {{Race Model|image1=<gallery> | ||
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AirElementalArt.png|Art | AirElementalArt.png|Art | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File: | File:Air_Elemental_Model.png|Air Elemental Art | ||
File:GreaterAirElementalModel.webp|Greater Air Elemental Model | File:GreaterAirElementalModel.webp|Greater Air Elemental Model | ||
File:GreaterAirElementalSceneModel.webp|Greater Air Elemental Scene Model | File:GreaterAirElementalSceneModel.webp|Greater Air Elemental Scene Model |
Latest revision as of 20:03, 13 November 2024
Air elementals are often invisible until they manifest fully in one location.
About
While they are insubstantial, they can perceive the world but do not possess the strength to affect it. When they do gather their strength, they appear as a whirling cloud or storm and can strike their foes with winds matching those of a hurricane. When the foe comes to strike back, they simply dissipate back into the air, ready to reform elsewhere.
The magic to summon these beings is fragile, leaving the elementals vulnerable if they are struck at the wrong moment.
They also come in Greater Air Elemental form
Gallery
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Air Elemental Art
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Greater Air Elemental Model
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Greater Air Elemental Scene Model
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Air Elemental Model
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Air Elemental Scene Model
Kings of War, Vanguard, Armada, Pannithor and all associated names, places and things are TM and copyright Mantic Games. Artwork and logos used with permission.
This wiki is not an official Mantic Games publication. |