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Kings of War Wiki

Impaler-class: Difference between revisions

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[[Category:Armada]]
[[Category:Armada]]
[[Category:Twilight Kin]]
[[Category:Twilight Kin]]
[[Category:Medium Ship]]
[[Category:Support Battle Ship]]
[[Category:Support Ship]]
[[Category:Support Ship]]
[[Category:Army Units]]
[[Category:Army Units]]

Latest revision as of 22:18, 23 November 2024


Impaler-class

About

This ship is designed for Ramming (although it shouldn’t attempt it too many times), but is perfect for forcing an enemy ship to anchor if the Grapple Test after the attempted ram is successful.

Being short on long range firepower, how do the Twilight Kin captains manage to sail so close to the enemy without taking punishing salvos as they close? Well, the sorcerers summon a dark shroud for the Twilight Kin to sail under. What an enemy captain might first take to be a mere storm, they will realise to be a full-on attack when it is too late. The shroud makes any long range shots all but impossible to hit their intended target.


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