Argun's Luck
Argun's Luck is a short story that was released during the road to Kings of War – 4th Edition Rulebook about Orcs entering the Sylvan Kin lands.
About
In 3671, Orcs Argun, Jarl and Meathead were gambling and playing dice together. One of the dice fell to the ground and an Orcling perched on Argun's shoulder, Spittle climbed down to retrive it. Jarl suggested that Argun's luck had run out. Spittle climbed back up and Argun grabbed Spittle, forcing it to spit out the dice it held in its mouth. It was a six and Argun reminded them that “I always bloody win”.
Argun who also went by Argun the Facesplitter, was a Krudger leading a band of Orcs. Argun’s reputation was only enhanced by victories at Harvon’s Pass and The Bickervale however this changed at Yurdhaven Cross where his warband was defeated by a force of Humans and Elves. Only about twenty or so Orcs survived to follow Argun into the Forest of Huur, managing to killed their pursuers in the process. As they travelled through the Forest of Huur they came across some human adventurers who they killed with the exception of one who they obtained information from. The Orcs found out that they were treasure hunters and following a map they had discovered in a library in Yolkston.
The next day, Argun and his warband continued towards the ancient hideout described on the map where they would set up their base of operations. Over the year as they were based here, they lost a few to various traps and surprises that the area had to offer however in the first few months at least four different groups of adventures had found the caves only to met their demise at the hands of Argun and his warband. Argun would also terrorise villages within a week distance of their base along with spreading rumours of the cave’s treasures to lure in more opportunists and mercenaries, however the Orcs themselves did not find any hidden treasure at the hideout they had taken over. All that lay at the centre was a large cavernous hollow. From the narrow opening into the chamber, they could see thick roots dropping out of the gloom into a pool in the floor. The orcs had avoided the place and if anyone wandered too close, they suddenly found themselves back at the cavern entrance again with no recollection of how they got there.
A Goblin within the warband, Rikks, had thought it amusing to hurl night-soil in to the pool as a dare. Getting as close as he comfortably could he succeeded in hitting the target with some, if not all, his ammunition. Since then, the goblins had spent any spare time they had by entertaining themselves playing ‘crap-splash’ at the pool.
One day Meathead came to Argun and Jarl to tell them that their Goblin scout Tinker had returned severely wounded and the other Goblins Gobban and Rikks have been killed. Tinker managed to say "Elves. Lots". Argun ordered the warband to prepare with Jurk to prepare the traps and ordered Brekkun to lure them in. Argun asked if Jarl wanted first pickings which he accepted.
After sometime, Argun began to wonder where Jarl and the rest were. He summoned Spittle to him and ventured out towards the Elves.
Argun sensed something unsettling as he looked for Jurk and the others. He found Jurk impaled on a spear around one of the traps he had been checking and Kruk had his throat slit depite taking out a young elf, a Fey. Argun readied himself and looked some more.
Meathead was fighting hard against the Fey forces. To his left, Var-Terkan had cuaght an elf bowman and killed it which Meathead approved of while he killed an elf spearman himself. Two more elves arrived to replace the ones they had just killed, with one of them ramming a spear right into Meathead. Meathead yelled in pain and he watched as Var-Terkan was slain along with two nearby orces. The elves left as Meathead recovered slightly and charged headlong into the dark.
Jarl was wounded and slowed as a result. His rage for elves pushed him through the pain as he stalked two Fey. Jarl came across the body of Brekkun then continued on to come across the two Fey. Jarl attempted to dive behind a barricade and rose to his feet, only for one of the Fey to be on him.
Argun had managed to dispatch five Fey including a Mage-Queen, which killed many orcs including the Orcling Spittle.Argun after taking down the Mage-Queen, continued to search for more elves.
Jarl continued to fighting the Fey and had managed to kill one of the two elves that he had found. The Fey managed to get the upper hand and sliced off Jarl's arm just above the wrist. Argun turned a corner noticed at a figure speeding towards Jarl who seemed oblivious to the danger heading his way as he was finishing off one of the elves. The approching figure acrobatically leaped and shot an arrow into Jarl's remaining eye, killing him. Argun began to chase Jarl's killer.
Argun caught up with the Fey who seemed to be an Archwraith, and began to fight it. Despite Argun's best efforts, including a failed trap not being set off, the Archwraith got the upper hand and drew an arrow to finish Argun off. Meathead then arrived just as the arrow was released, killing Meathead not before he managed to slice the Fey with his axe, both slumping to the floor.
Argun processed what had just happened and saw the Archwraith light fade from it.Argun noticed his dice on the ground and reached for it, triggering the trap however missing him also. Argun noted his luck and left to regrow his warband.
Source Material
Characters
Goblins
Orclings
Orcs
Locations
- Harvon’s Pass (mentioned)
- The Bickervale (mentioned)
- Yurdhaven Cross (mentioned)
- Forest of Huur (mentioned)
- Yolkston (mentioned)
- Leith (mentioned)
Trivia
External Links
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