Kingdoms of Men Armada: Difference between revisions
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All sailors are therefore afforded leisure hours to distract them from their arduous duties, where they sing forbitters and dance jigs to the sounds of pipes, carve scrimshaw, and drink copious amounts of rum (a practical as well as recreational activity, for when flavoured with lemon and sugar, rum was a sure way to ward off the dreaded scurvy). By maintaining a careful balance aboard ship, a captain would turn their sailors into a close-knit and well-organised fighting unit, to which morale and teamwork were key to victory | All sailors are therefore afforded leisure hours to distract them from their arduous duties, where they sing forbitters and dance jigs to the sounds of pipes, carve scrimshaw, and drink copious amounts of rum (a practical as well as recreational activity, for when flavoured with lemon and sugar, rum was a sure way to ward off the dreaded scurvy). By maintaining a careful balance aboard ship, a captain would turn their sailors into a close-knit and well-organised fighting unit, to which morale and teamwork were key to victory | ||
==Ship Cards== | |||
<gallery mode=nolines> | |||
File:Brig-classcards.png|Brig-class Card | |||
File:Conqueror-classcards.png|Conqueror-class Card | |||
File:Frigate-classcards.png|Frigate-classCard | |||
File:Gunboat_Squadroncards.png|Gunboat Squadron Card | |||
File:Instigatorcards.png|Instigator-class Card | |||
File:Warmonger-classcards.png|Warmonger-class Card | |||
</gallery> | |||
==Gallery== | ==Gallery== | ||
<gallery mode=nolines> | <gallery mode=nolines> |