Basilean Hegemony: Difference between revisions

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*[[Kings of War – World of Pannithor]]}}
*[[Kings of War – World of Pannithor]]}}
Basilean Hegemony is ruled over by the [[Basileans]] and has five different provinces.


==The Fall of Primovantor==
==Geography==
There are many other provinces, lesser in size, but some great in power. The number of these smaller provinces depends very much on the Basilean’s recent military successes. They include scores of islands, some overseas territories and various successor states that have been conquered. Some are of great vintage, although acquisitions among the bickering principalities of the west rarely last long
 
The five main provinces are:
 
===Solios===
[[File:Solios Map.png|center|frameless|371x371px]]
 
 
Solios is the heartland of the Hegemon, birthplace of the ancient Basilean civilisation. It is within Solios that the capital, The Golden Horn, is to be found. Solios occupies much of the north and east of the area. Its northernmost reaches extend far beyond Basilea proper, its east defined by the Low Sea of Suan. Solios’ furthest border is a line of grim forts at the edge of the Abyssal Dwarf lands of Tragar. In truth this is a military frontier: nothing lives within two hundred miles of the forts, the land is too hard and the threat of invasion too great, and yet the Basileans still proclaim it to be theirs.
 
It's capital is [[Golden Horn|City of Golden Horn]]
 
===[[Spartha (province)|Spartha]]===
[[File:Spartha Map.png|center|frameless|242x242px]]
 
 
Spartha occupies the lower portion of the western peninsula. In olden times, Spartha was Solios’ greatest rival and to this day it is renowned for its skilled warriors. The attitude of these people is well known across the world, for they are laconic in the extreme. This attribute is something others find highly amusing or extremely offensive, depending on their own cultural sensibilities: there is little ground in between.
 
It's capital is [[Spartha (city)|Spartha]]
 
===Cortia===
[[File:Cortia Map.png|center|frameless]]
 
 
Cortia is the last of the peninsular provinces, centred on the ancient city of the same name, it is famed for its horsemen. Cortia lies to the north of Spartha, and is somewhat smaller than its southern cousins in the Hegemony.
 
It's capital is [[Cortia]]
 
===Nova Primovantor===
[[File:Nova Primovanto Map.png|center|frameless]]
Nova Primvator is one of the two larger provinces. Nova Primovantor occupies the north and east of the Primovantian peninsular. The province represents the last of Basilea’s many attempts to reconquer what remains of the old province of Primovantor, that which once encompassed all the Damar Mountains, with Primovantor at its centre. Nova Primovantor is large, but surrounded on three sides by antagonistic successor states.
 
===Novo Ardoviki===
[[File:Novo Ardoviki Map.png|center|frameless|318x318px]]
Founded on the Ardovikian plain where the Primovantian provinces of Vestra- and Ostra-Ardovikia once stood, before they were ground to nothing under Winter’s glaciers. Established only a hundred years ago, Novo Ardoviki is a clear challenge to the Young Kingdoms that have sprung up on the plain – the Basileans see this as their territory, and mean to keep it. Novo Ardovikio is in a tenuous position, it is linked by a short frontier to the north of Nova Primovantor, and otherwise surrounded by hostile states to the north, west, and southwest, and bordered to the east by the forest of Galahir, home of the unpredictable goddess – [[The Green Lady]].
 
==History==
===The Fall of Primovantor===


[[The Grand Republic of Primovantor]] was the greatest civilisation not only of [[Human|Man]], but in all of Pannithor’s long history, covering a third of the known world dominating  [[Elvenholme]] and the mightiest [[Dwarven|dwarf]] Holds in size, power and opulence. A full on united beniton of nations with an elected senate and headed by a [[High Consul]], a beacon of hope against the relentless chill of [[Winter's War|Winter’s]] [[Age of Ice]], the last era of the [[God War]]. The [[Celestians]] were friends to the learned scholars of [[Primovantor]].
[[The Grand Republic of Primovantor]] was the greatest civilisation not only of [[Human|Man]], but in all of Pannithor’s long history, covering a third of the known world dominating  [[Elvenholme]] and the mightiest [[Dwarven|dwarf]] Holds in size, power and opulence. A full on united beniton of nations with an elected senate and headed by a [[High Consul]], a beacon of hope against the relentless chill of [[Winter's War|Winter’s]] [[Age of Ice]], the last era of the [[God War]]. The [[Celestians]] were friends to the learned scholars of [[Primovantor]].
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The High Consul initiated the ending of [[Winter]], not seeing the fate that would unfold for their own land. By this time the [[God War]] had split the [[Celestians]] and ravaged the lands. [[Winter's War]] killed the Republic grinding the provinces north of the [[Dragon Teeth Mountains|Dragon's Teeth]] to clay, the rich southlands drowned by the sea, what remained was Basliea with the twin cities of [[Primantor]] and the [[Golden Horn]].
The High Consul initiated the ending of [[Winter]], not seeing the fate that would unfold for their own land. By this time the [[God War]] had split the [[Celestians]] and ravaged the lands. [[Winter's War]] killed the Republic grinding the provinces north of the [[Dragon Teeth Mountains|Dragon's Teeth]] to clay, the rich southlands drowned by the sea, what remained was Basliea with the twin cities of [[Primantor]] and the [[Golden Horn]].


==The Birth of Basilea==
===The Birth of Basilea===


After the God War, the Winter's War floods, the Dwarves buggered off back underground, the Elves fragmented and scattered, the men were left to fight the creatures of the Abyss, marauding orcs and goblins, and even the savage men of the steppes, alone. Teetering near extinction Humanity survived because it refused to die.
After the God War, the Winter's War floods, the Dwarves buggered off back underground, the Elves fragmented and scattered, the men were left to fight the creatures of the Abyss, marauding orcs and goblins, and even the savage men of the steppes, alone. Teetering near extinction Humanity survived because it refused to die.
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[[File:Hegemony of Basilea.png|thumb|485x485px]]
[[File:Hegemony of Basilea.png|thumb|485x485px]]


==Basilea Today==
===Basilea Today===


The most powerful of all the kingdoms of Men. Basilea insists that it is the only true protector of Primovantor’s legacy.
The most powerful of all the kingdoms of Men. Basilea insists that it is the only true protector of Primovantor’s legacy.