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{{ | {{Faction|faction(s)=Goblins|race(s)=[[Goblin]], [[Mawbeasts]], [[Cave Trolls]]|height=Short|notable_members=<div class="mw-collapsible mw-collapsed"><DPL> | ||
category=Goblins | category=Goblins | ||
category=Legends of Pannithor | category=Legends of Pannithor | ||
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*[[Ascent of the Goblin King]] | *[[Ascent of the Goblin King]] | ||
*[[Kings of War 3.0 - Clash of Kings 2024|3.0 - Clash of Kings 2024]] | *[[Kings of War 3.0 - Clash of Kings 2024|3.0 - Clash of Kings 2024]] | ||
*[[Kings of War – World of Pannithor]]|image1= | *[[Kings of War – World of Pannithor]]|image1=|worship=[[Garkan|Garkan the Black]]|nicknames=Grenwins|image2=|Goblins-icon.png|facebook_group=[https://www.facebook.com/groups/408413366521427 Kings of War Goblins]|shop_link=[https://www.manticgames.com/kings-of-war/goblins/ Mantic Store]|stl_link=[https://pannithor-kow.fandom.com/wiki/STL_Kings_of_War_Catalog#Goblins Goblins STL List]|captial_city=[[Glimmer]]|Faction_Logo=goblins-icon.png|games={{kingsofwarlogo}}{{vanguardlogo}}{{Kingsofwarchampions}}|Faction_picture=File:GoblinCharge.png}}'''Goblins''' are tenacious creatures with snot green skin and snickering smiles as if the whole world were a practical joke. Small, unpleasant and spiteful, Goblins are often written off by those who know no better as simply the weaker serving class of the [[Orc]] race. In fact, Goblins are utterly separate from [[Orcs]], being not only smaller and less imposing but also far cleverer and more dextrous. | ||
== About == | == About == | ||
[[File:Goblinfoottrooper1.jpg|left|288x288px|alt=|frameless]] | [[File:Goblinfoottrooper1.jpg|left|288x288px|alt=|frameless]] | ||
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Goblins are more ingenious than [[Orcs]] and do most of the building and smithying in their lands. They are especially cunning when it comes to devising new weapons, although it has to be said that most of them are also laughably incompetent when it comes to building them. Nevertheless, some Goblin inventions become firm favourites on the battlefield, and it is common for warriors bearing nets, lassos, spring-powered harpoons, beehive-flingers and large, iron-toothed traps to fight alongside their spear-armed brethren. | Goblins are more ingenious than [[Orcs]] and do most of the building and smithying in their lands. They are especially cunning when it comes to devising new weapons, although it has to be said that most of them are also laughably incompetent when it comes to building them. Nevertheless, some Goblin inventions become firm favourites on the battlefield, and it is common for warriors bearing nets, lassos, spring-powered harpoons, beehive-flingers and large, iron-toothed traps to fight alongside their spear-armed brethren. | ||
Goblins do not craft pristine well-oiled machines like the [[Dwarfs]]. They lack the focus to truly turn their ideas into reality and have no patience for prototyping or safety regulations. Instead, an idea will seize hold of a Goblin tinkerer. They will grab at whatever is nearby, shoving pieces together in strange and unnatural ways in a mad creative burst. The end result is either the would-be inventor’s untimely death or a weapon that makes armies flee in terror. | [[File:Mantica Goblin-Musician.jpg|left|214x214px|frameless]]Goblins do not craft pristine well-oiled machines like the [[Dwarfs]]. They lack the focus to truly turn their ideas into reality and have no patience for prototyping or safety regulations. Instead, an idea will seize hold of a Goblin tinkerer. They will grab at whatever is nearby, shoving pieces together in strange and unnatural ways in a mad creative burst. The end result is either the would-be inventor’s untimely death or a weapon that makes armies flee in terror. | ||
[[File:Sneaky-Goblin-WIP.jpg|right|frameless| | [[File:Sneaky-Goblin-WIP.jpg|right|frameless|222x222px]] | ||
When driven to war as an army of their own, not as slaves in another, Goblins march as a single seething horde with little order to it. This horde is the only way they can overcome their inbred cowardice. As long as each Goblin has two dozen of his kin around him, he has a statistically better chance of surviving while they all die. Unfortunately, as they die, his chance of death rises as well and if the enemy does not die quickly, he will run. If a goblin army does not have overwhelming numbers, nine times out of ten it will retreat. The only time they will actually fight in such a situation is if they have both an incredibly charismatic commander and nice lots of pointy armoured bits. The extra amour, shields, and preferably ranged weapons or terrifying pets can trick the Goblins into thinking they are invulnerable, though it takes little to disabuse them of this notion. For whether in a horde or armed to the teeth, Goblins die quickly. Their only saving grace is that they breed faster than rabbits. Hordes will teem out of their caverns and villages. | When driven to war as an army of their own, not as slaves in another, Goblins march as a single seething horde with little order to it. This horde is the only way they can overcome their inbred cowardice. As long as each Goblin has two dozen of his kin around him, he has a statistically better chance of surviving while they all die. Unfortunately, as they die, his chance of death rises as well and if the enemy does not die quickly, he will run. If a goblin army does not have overwhelming numbers, nine times out of ten it will retreat. The only time they will actually fight in such a situation is if they have both an incredibly charismatic commander and nice lots of pointy armoured bits. The extra amour, shields, and preferably ranged weapons or terrifying pets can trick the Goblins into thinking they are invulnerable, though it takes little to disabuse them of this notion. For whether in a horde or armed to the teeth, Goblins die quickly. Their only saving grace is that they breed faster than rabbits. Hordes will teem out of their caverns and villages. | ||
The greater strategists among Orc-kind recognise Goblin cowardice and give their smaller cousins bows, provided the Goblins stand in front of the Orcs and point the weapons away from them. The bow is the preferred weapon of the Goblin in any case, as they generally feel safer when they can inflict harm on their enemies from a distance, and, should the opportunity arise, and they can get up the courage, it also affords them the opportunity for revenge on their oppressors… | The greater strategists among Orc-kind recognise Goblin cowardice and give their smaller cousins bows, provided the Goblins stand in front of the Orcs and point the weapons away from them. The bow is the preferred weapon of the Goblin in any case, as they generally feel safer when they can inflict harm on their enemies from a distance, and, should the opportunity arise, and they can get up the courage, it also affords them the opportunity for revenge on their oppressors… | ||
Not all Goblins are quite so timid, and the larger ones will form into fighting units with some value. These Goblins commonly call themselves ‘Gutrenders’, although that is not how the Orcs tend to refer to them, instead derisively calling them ‘Sharpsticks’. For all their bragging, Sharpsticks still exhibit some degree of Goblin fearfulness, and carry spears, the better to keep the enemy at arm’s length. Shields too are favoured, the larger the better. Naturally, these items are of little use in the caverns and close tunnels of overrun Dwarf citadels where many Goblins make their home, and a close second favourite is a curved knife, preferably wielded behind the backs of their enemies. | |||
[[File:Mantica goblinfootleader4.jpg|left|frameless| | [[File:Mantica goblinfootleader4.jpg|left|frameless|208x208px]] | ||
Away from the [[Orcs]], the goblin mind can shine. They have an affinity for wicked creatures, forming alliances with all kinds of sharp-toothed, stinking beasts and possess them in great multitudes. Many are employed as draft animals or mounts. Not only do the Goblins relish the ability to escape quickly, the animal they sit upon is usually the better fighter. Another favourite asset of Goblin ‘Biggits’ (their generals) are the ferocious but dumb [[Trolls]] and Giants. Shambling monsters many times the size of Goblins, they follow their little masters around, either in the hope of a free meal provided by the Goblins, or in the hope of a free meal provided by a Goblin. | Away from the [[Orcs]], the goblin mind can shine. They have an affinity for wicked creatures, forming alliances with all kinds of sharp-toothed, stinking beasts and possess them in great multitudes. Many are employed as draft animals or mounts. Not only do the Goblins relish the ability to escape quickly, the animal they sit upon is usually the better fighter. Another favourite asset of Goblin ‘Biggits’ (their generals) are the ferocious but dumb [[Trolls]] and Giants. Shambling monsters many times the size of Goblins, they follow their little masters around, either in the hope of a free meal provided by the Goblins, or in the hope of a free meal provided by a Goblin. | ||