Abyssal Dwarfs: Difference between revisions
From Kings of War Wiki
No edit summary |
|||
(17 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Faction|nicknames=The Fallen Ones|race(s)=*[[Abyssal Dwarf]] | ||
*[[Orc]] | *[[Orc]] | ||
*[[Abyssal Dwarf Halfbreeds]] | *[[Abyssal Dwarf Halfbreeds]] | ||
Line 6: | Line 6: | ||
*[[Grotesques]] | *[[Grotesques]] | ||
*[[Great Winged Halfbreed]] | *[[Great Winged Halfbreed]] | ||
*[[Gargoyles]] | *[[Gargoyles]]|worship=[[Ariagful]]|notable_members=<div class="mw-collapsible mw-collapsed"><DPL> | ||
category=Abyssal Dwarfs | category=Abyssal Dwarfs | ||
notcategory=Ship | notcategory=Ship | ||
category=Legends of Pannithor | category=Legends of Pannithor | ||
ordermethod=title | ordermethod=title | ||
</DPL> | </DPL> | ||
</div>|facebook_group=[https://www.facebook.com/groups/248316725625652 Abyssal Dwarfs- Kings of War]|shop_link=[https://www.manticgames.com/kings-of-war/abyssal-dwarf/ Abyssal Dwarfs]|stl_link=[https://pannithor-kow.fandom.com/wiki/STL_Kings_of_War_Catalog#Abyssal_Dwarfs Abyssal Dwarfs STL List]|Faction_Logo=[[File:Abyssal-dwarfs-icon.png|link=Abyssal Dwarfs|100px]]|Faction_picture=File:Abyssal Dwarfs.png|status=Active, playable|capital_city=[[Deiw]]|notable_ships=<div class="mw-collapsible mw-collapsed"><DPL> | |||
category=Abyssal Dwarfs | |||
category=Ship | |||
category=Legends of Pannithor | |||
ordermethod=title | |||
</DPL> | |||
</div>|novels=*[[Honor's Price]] | |||
*[[Pride of a King]]|sourcebooks=[[Kings of War – World of Pannithor]]|games={{Kingsofwarlogo}}{{Vanguardlogo}}{{Armadalogo}}}}'''Abyssal Dwarfs''', the lost kin of [[Golloch the Conqueror|King Golloch’s]] folk, plot and scheme within their fire-lit halls. Twisted almost beyond recognition, the Abyssal Dwarfs are driven by a thirst for power and wealth that surpasses mortal concepts of desire – and driven by these lusts they plan a campaign for world domination. | |||
== About == | == About == | ||
Line 23: | Line 31: | ||
[[File:Png-transparent-kings-of-war-mantic-games-orc-undead-drawing-undead-game-king-elf.png|left|frameless|251x251px]] | [[File:Png-transparent-kings-of-war-mantic-games-orc-undead-drawing-undead-game-king-elf.png|left|frameless|251x251px]] | ||
The [[dwarfs]] of Pannithor have long battled with their goldlust – a love of riches that borders on obsession. Each dwarf knows that they must conquer this extreme avarice, or risk losing their grip on the very reason, honour and doughtiness for which their race is duly famed. It is difficult for other races to imagine the nobility with which the dwarfs carry this curse – and it is indeed a curse, unleashed upon this ancient people during the [[God War]], by the [[Oskan | The [[dwarfs]] of Pannithor have long battled with their goldlust – a love of riches that borders on obsession. Each dwarf knows that they must conquer this extreme avarice, or risk losing their grip on the very reason, honour and doughtiness for which their race is duly famed. It is difficult for other races to imagine the nobility with which the dwarfs carry this curse – and it is indeed a curse, unleashed upon this ancient people during the [[The God War|God War]], by the [[Oskan Father of Lies|Father of Lies]]. | ||
When the good peoples of the world forged together to face the Dark Gods, the dwarfs were there, as implacable and stalwart as they are today. But the [[Oskan | When the good peoples of the world forged together to face the Dark Gods, the dwarfs were there, as implacable and stalwart as they are today. But the [[Oskan Father of Lies|Father of Lies]], great and powerful among his dark kin, espied the potential for corruption within the [[dwarf]] heart, that their love of all things precious could be twisted as the Dark Ones twist every beautiful thing. | ||
To this end, the [[Oskan | To this end, the [[Oskan Father of Lies|Father of Lies]] planted a seed within the dwarfs that could tip their love of gold into a secret, burning need; the urge to collect personal riches above all other considerations. If a dwarf succumbs to these urges, they lose all control; they will covet each other’s wealth, take it any way possible, and perhaps perform the most unspeakable act known to dwarfkind: murder. When this happens the Father of Lies looks up from whatever hell pit he has been banished to and smiles, for at this final step another dwarf has been lost to the Abyss. | ||
The longer a dwarf spends in close proximity to the Abyss, the more twisted they become. It is a small blessing for the wider world that Abyssal Dwarfs are slow to reproduce. Indeed, many scholars believe that proximity to the Abyss means that Abyssal Dwarfs cannot be born naturally at all. Rather, their ranks are swelled by the corruption of renegade [[dwarfs]] migrating to [[Tragar]] from the southern holds. Some believe that the Abyssal Dwarfs are so imbued by demonic magic that they are effectively immortal, cursed to face an eternity of treachery and wickedness.[[File:Abyssdwarf.jpg|right|frameless|363x363px]]Whatever the truth, it is a fact that any Abyssal Dwarf army will see the dwarfs within it outnumbered by the slaves that they drive before them and the magical constructs they conjure to fight alongside them, sometimes greatly so. | The longer a dwarf spends in close proximity to the Abyss, the more twisted they become. It is a small blessing for the wider world that Abyssal Dwarfs are slow to reproduce. Indeed, many scholars believe that proximity to the Abyss means that Abyssal Dwarfs cannot be born naturally at all. Rather, their ranks are swelled by the corruption of renegade [[dwarfs]] migrating to [[Tragar]] from the southern holds. Some believe that the Abyssal Dwarfs are so imbued by demonic magic that they are effectively immortal, cursed to face an eternity of treachery and wickedness.[[File:Abyssdwarf.jpg|right|frameless|363x363px]]Whatever the truth, it is a fact that any Abyssal Dwarf army will see the dwarfs within it outnumbered by the slaves that they drive before them and the magical constructs they conjure to fight alongside them, sometimes greatly so. | ||
Line 33: | Line 41: | ||
=='''History'''== | =='''History'''== | ||
In a similar way to how the Celestians split into two aspects, one of its virtues taken to the extreme, the other its vices, the [[Dwarfs]] are divided between the Imperial and [[Free Dwarfs]], and the Abyssal Dwarfs. When [[Domivar]] split the world, forming the Abyss and sealing away the twenty-seven Wicked Ones, some [[ | In a similar way to how the Celestians split into two aspects, one of its virtues taken to the extreme, the other its vices, the [[Dwarfs]] are divided between the Imperial and [[Free Dwarfs]], and the Abyssal Dwarfs. When [[Domivar]] split the world, forming the Abyss and sealing away the twenty-seven Wicked Ones, some [[Dwarf|Dwarfen]] holds dwelt in the area. In their greedy pursuit of wealth, these Dwarfs dug too deep, their mines brushing up against that twisted prison. The Abyss is not merely a physical rent in the earth, but a literal tear in reality itself. Populated by creatures of nightmare, brought into being by the will of the Wicked Ones who are exiled there, it is a place steeped in evil so powerful it is like a palpable thing. That evil works on the hearts and minds of any mortal who spends too long in proximity to it, worming its way in to find their weaknesses and amplifying them to twist the individual into something entirely different. | ||
Thus it was with the unfortunate Dwarfs of the northern clans who established mining communities in the vicinity of the Abyss itself, north of the [[Halpi Mountains]]. Digging deep into the earth, they were exposed to this corrupting influence for decades, gradually corrupting their natural love of gold and other treasures. The noble attitudes of their people – the importance of honest sweat and toil and the earning of wealth – were slowly eroded, replaced by the all-consuming lust for ever more. | Thus it was with the unfortunate Dwarfs of the northern clans who established mining communities in the vicinity of the Abyss itself, north of the [[Halpi Mountains]]. Digging deep into the earth, they were exposed to this corrupting influence for decades, gradually corrupting their natural love of gold and other treasures. The noble attitudes of their people – the importance of honest sweat and toil and the earning of wealth – were slowly eroded, replaced by the all-consuming lust for ever more. | ||
Line 54: | Line 62: | ||
They know no boundaries or shame in the levels to which they will sink in the pursuit of power. Their society operates on the basis of individual greed and lust for wealth, explaining its fluid and ever-changing nature, as various individuals rise to prominence, dominating their fellows and expanding their own tiny spaces into minor empires within [[Tragar]] before they topple once more. Only the twin cities endure, built into the very bedrock of the mountains surrounding the Abyss and delving deep into it. Though the cities themselves flourish and thrive, their rulership is in a state of constant flux, with various powerful individuals making and breaking alliances as they all vie for rightful rulership of their people. Occasionally, a leader will rise of such power and magnificence that he is able to unite the Abyssal Dwarfs as a race, and they will march forth to make war on the other civilised peoples of the world, driving their armies of slaves before them and supported by magical constructs and wicked creatures of darkness. These are dark times indeed, though thankfully short lived. The very fractious nature of the Abyssal Dwarf people tends to ensure that any alliance lasts only as long as it takes for the ambitions of another to arise. It is reason to be thankful, for should a leader ever arise that can unite the Abyssal Dwarfs as a people, the world will tremble under the march of black iron boots and arcane abominations. | They know no boundaries or shame in the levels to which they will sink in the pursuit of power. Their society operates on the basis of individual greed and lust for wealth, explaining its fluid and ever-changing nature, as various individuals rise to prominence, dominating their fellows and expanding their own tiny spaces into minor empires within [[Tragar]] before they topple once more. Only the twin cities endure, built into the very bedrock of the mountains surrounding the Abyss and delving deep into it. Though the cities themselves flourish and thrive, their rulership is in a state of constant flux, with various powerful individuals making and breaking alliances as they all vie for rightful rulership of their people. Occasionally, a leader will rise of such power and magnificence that he is able to unite the Abyssal Dwarfs as a race, and they will march forth to make war on the other civilised peoples of the world, driving their armies of slaves before them and supported by magical constructs and wicked creatures of darkness. These are dark times indeed, though thankfully short lived. The very fractious nature of the Abyssal Dwarf people tends to ensure that any alliance lasts only as long as it takes for the ambitions of another to arise. It is reason to be thankful, for should a leader ever arise that can unite the Abyssal Dwarfs as a people, the world will tremble under the march of black iron boots and arcane abominations. | ||
== Relationships == | |||
===[[Basileans]]=== | |||
Abyssal Dwarfs often send slaving expeditions out into Basilean territory every year and they have their eyes on permanent occupation. | |||
== Abyssal Dwarf Forces == | == Abyssal Dwarf Forces == | ||
Line 140: | Line 152: | ||
{{Abyssal Dwarfs Army}} | {{Abyssal Dwarfs Army}} | ||
== [[Starter Army - Abyssal Dwarfs|Starter Army]] == | |||
==Retired Units== | ==Retired Units== |