Trident Realm of Neritica: Difference between revisions
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{{Trident Realm Profile|image2=trident-realms-icon.png|race(s)= | {{Trident Realm Profile|image2=trident-realms-icon.png|race(s)=[[Naiads]],[[Placoderms]], [[Thuul]], [[Riverguard]] ,[[The Trident Kings]], [[Pondwardens]], [[Nokken]], [[Water Elementals]], [[Dambuster|Dambusters]], [[Water Wyrms]], [[Coral Giant]], [[Kraken]], [[Sirens]], [[Gigas]],[[Depth Horrors]]|realm_/_regions=|worship=[[Brave Kyron]]|notable_members=<DPL> | ||
category=Trident Realms | category=Trident Realms | ||
category=Legends of Pannithor | category=Legends of Pannithor | ||
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*[[Kings of War 3.0 - Clash of Kings 2022|3.0 - Clash of Kings 2022]] | *[[Kings of War 3.0 - Clash of Kings 2022|3.0 - Clash of Kings 2022]] | ||
*[[Kings of War 3.0 - Clash of Kings 2024|3.0 - Clash of Kings 2024]] | *[[Kings of War 3.0 - Clash of Kings 2024|3.0 - Clash of Kings 2024]] | ||
*[[Kings of War – World of Pannithor]]|image1=File:Trident-Realm-City. | *[[Kings of War – World of Pannithor]]|image1=File:Trident-Realm-City.webp|faction(s)=The Trident Realm of Neritica|nicknames=Trident Realms|leader=[[The Trident Kings]]|facebook_group=[https://www.facebook.com/groups/neriticafhtagn/ The Trident Realm of Neritica (Kings of War)]|shop_link=[https://www.manticgames.com/kings-of-war/trident-realm-of-neritica/ Mantic Store]|stl_link=[https://pannithor-kow.fandom.com/wiki/STL_Kings_of_War_Catalog#Trident_Realms Trident Realms STL List]|image3=Trident-Realms-Logo.png|Medu’Syth=[[Medu’Syth]] | ||
<dpl> | |||
category=Medu’Syth | category=Medu’Syth | ||
category=Settlement | category=Settlement | ||
category=Trident Realms | category=Trident Realms | ||
</dpl>|Myrrhimm=[[Myrrhimm]] | |||
</dpl>|Myrrhimm= | |||
<dpl> | <dpl> | ||
category=Myrrhimm | category=Myrrhimm | ||
category=Settlement | category=Settlement | ||
category=Trident Realms | category=Trident Realms | ||
</dpl>|Ilythish= | </dpl>|Ilythish=[[Ilythish]] | ||
<dpl> | <dpl> | ||
category=Ilythish | category=Ilythish | ||
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</dpl>|Start_Collecting=[https://www.manticgames.com/wp-content/uploads/2024/03/KoW-Start-Collecting-Trident-Realms-A5-booklet.pdf Start Collecting]}}'''The Trident Realm of Neritica''' is a faction of multiple different humanoid and obscure creatures.The rivers, the seas, the oceans and the lakes, these are the domains of the Neriticans, known to simple land-folk as ‘fishmen’. | </dpl>|Start_Collecting=[https://www.manticgames.com/wp-content/uploads/2024/03/KoW-Start-Collecting-Trident-Realms-A5-booklet.pdf Start Collecting]}}'''The Trident Realm of Neritica''' is a faction of multiple different humanoid and obscure creatures.The rivers, the seas, the oceans and the lakes, these are the domains of the Neriticans, known to simple land-folk as ‘fishmen’. | ||
'''The Trident Realm of Neritica''' debuted as a playable faction in [[Kings of War 2. | '''The Trident Realm of Neritica''' debuted as a playable faction in [[Kings of War 2.0 - Uncharted Empires 2nd Edition Rulebook|2.0 - Uncharted Empires 2nd Edition Rulebook]] | ||
== About == | == About == | ||
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[[Dark Kyron|Dark Kyron the Dark Smith]] created them during the god war, turning his cruelty on those of the sea. Hideous magic and dark powers roiled the waters of the world and man and beast were fused in terrible pain, but much like [[the Herd]] he then discarded them, Lost. | [[Dark Kyron|Dark Kyron the Dark Smith]] created them during the god war, turning his cruelty on those of the sea. Hideous magic and dark powers roiled the waters of the world and man and beast were fused in terrible pain, but much like [[the Herd]] he then discarded them, Lost. | ||
<div class="mw-collapsible mw-collapsed"><br> | |||
[[Brave Kyron]] rescued the lost, those of the sea fled to the dark depths of the oceans, sent away by their father to escape his brother’s evil curse. The new beings, that were now neither of land nor sea but a strange amalgam of both, confused, they hid themselves away in terror. | [[Brave Kyron]] rescued the lost, those of the sea fled to the dark depths of the oceans, sent away by their father to escape his brother’s evil curse. The new beings, that were now neither of land nor sea but a strange amalgam of both, confused, they hid themselves away in terror. | ||
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The beastmen and fishmen both watched the [[Dark Kyron|Great Hunt]] in the skies, but the fishmen felt the effects more keenly as the ocean ties responded to the chasing gods. Fiercely territorial, clashed and sided with many land dwelling peoples, especially when their watery domain is encroached upon by the vile, filthy cities that are built on coasts and rivers. | The beastmen and fishmen both watched the [[Dark Kyron|Great Hunt]] in the skies, but the fishmen felt the effects more keenly as the ocean ties responded to the chasing gods. Fiercely territorial, clashed and sided with many land dwelling peoples, especially when their watery domain is encroached upon by the vile, filthy cities that are built on coasts and rivers. | ||
Unconcerned with the general woes and conflicts of the other races, unless it effect them, but when their anger is roused, few can stand in the way of the hordes that pour forth from the ocean waters. They still feel the call in their hearts to protect the Mother world from the darkness from which they were rescued and this more than anything is what drives them to arms and to venture onto the land. | Unconcerned with the general woes and conflicts of the other races, unless it effect them, but when their anger is roused, few can stand in the way of the hordes that pour forth from the ocean waters. They still feel the call in their hearts to protect the Mother world from the darkness from which they were rescued and this more than anything is what drives them to arms and to venture onto the land. | ||
</div>[[File:Sticker-png-kings-of-war-mantic-games-vanguard-naiad-miniature-wargaming-vanguard-miscellaneous-game-war-army.png|frameless|293x293px]] | |||
== The Races of Neriticans == | == The Races of Neriticans == | ||
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Though all of these creatures would seem strange to the average mortal, scholars have recorded four distinct species of sentient ‘fishman’, for want of a better word, all of whom are naturally suited to certain tasks, be it at war and at home. | Though all of these creatures would seem strange to the average mortal, scholars have recorded four distinct species of sentient ‘fishman’, for want of a better word, all of whom are naturally suited to certain tasks, be it at war and at home. | ||
==The Three Kingdoms == | ==The Three Kingdoms == | ||
There are three major kingdoms beneath the surface of the oceans, each ruled by a [[Trident Kings|Trident King]] | There are three major kingdoms beneath the surface of the oceans, each ruled by a [[The Trident Kings|Trident King]]. | ||
Born from the fracturing of a larger kingdom due to the ending of the [[Winter's War|Winter War]] and the creation of the [[Infant Sea]]. The three kingdoms may squabble amongst themselves, but are unified under the umbrella of the Trident Realm. | |||
*[[Myrrhimm]], primaily home to [[Thuul]] Neriticans, with its own [[Trident Kings|Trident King | |||
*[[Ilythish]], primaily home to [[Naiads|Naiad]] Neriticans, with its own [[Trident Kings|Trident King]] | The exact location of each kingdom is contested and unknown, especially for any land loving creature. Attempts to identify the locations are contradictory, and the Nerticans are not in going to correct any assumptions. | ||
*[[Medu’Syth]], primaily home to [[Placoderms|Placoderm]] and [[Riverguard]] Neriticans, with its own [[The Trident Kings|Trident King]] | |||
*[[Myrrhimm]], primaily home to [[Thuul]] Neriticans, with its own [[The Trident Kings|Trident King]] | |||
*[[Ilythish]], primaily home to [[Naiads|Naiad]] Neriticans, with its own [[The Trident Kings|Trident King]] | |||
==Neriticans’ gods == | ==Neriticans’ gods == | ||
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It is thought that the present Neriticans have no written language, but instead retain racial memories of their history, lore and spirituality from their birthing, so who wrote these scraps is still a mystery. | It is thought that the present Neriticans have no written language, but instead retain racial memories of their history, lore and spirituality from their birthing, so who wrote these scraps is still a mystery. | ||
<div class="mw-collapsible mw-collapsed"><br> | |||
These blasphemous writings speak of the gods themselves, soulfragments of divinity, cast to the oceans at the culmination of the [[God War]], and lost for millennia until finally they might be claimed by a worthy avatar, and the gods might dwell amongst mortals once more. | These blasphemous writings speak of the gods themselves, soulfragments of divinity, cast to the oceans at the culmination of the [[God War]], and lost for millennia until finally they might be claimed by a worthy avatar, and the gods might dwell amongst mortals once more. | ||
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Some might call these rents ‘chasms’; others might well use the word ‘abyss’… | Some might call these rents ‘chasms’; others might well use the word ‘abyss’… | ||
</div> | |||
==Neriticans’ at war == | ==Neriticans’ at war == | ||
Predictably, the Neriticans’ closest allies are the [[Forces of Nature]] and the beastmen of [[the Herd]] | Predictably, the Neriticans’ closest allies are the [[Forces of Nature]] and the beastmen of [[the Herd]] | ||
Whenever they feel threatened or the natural balance of the world is endangered, the Neriticans will march to war. So relentless are they in defence of the natural order that even [[orcs]] have learned to be wary of water, lest some great beast drags them to a watery grave. | Whenever they feel threatened or the natural balance of the world is endangered, the Neriticans will march to war. So relentless are they in defence of the natural order that even [[orcs]] have learned to be wary of water, lest some great beast drags them to a watery grave. | ||
<div class="mw-collapsible mw-collapsed"><br> | |||
Excelling a hit-and-run attacks, emerging rapidly from lakes and estuaries with great numbers and fury. To fight them upon the seashore is folly, as the Nerticans have an overwhelming home advantage and can summon great monsters to battle, from krakens and wyrms to knuckers and depth horrors. | Excelling a hit-and-run attacks, emerging rapidly from lakes and estuaries with great numbers and fury. To fight them upon the seashore is folly, as the Nerticans have an overwhelming home advantage and can summon great monsters to battle, from krakens and wyrms to knuckers and depth horrors. | ||
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Neriticans will always attack rather than defend, always sally forth rather than be besieged, and always fight to the bitter end rather than allow any to taint their natural habitats. When the the waters of the world stir, nervous eyes keep watch of the rising tide, as who knows what will emerge from the depths? | Neriticans will always attack rather than defend, always sally forth rather than be besieged, and always fight to the bitter end rather than allow any to taint their natural habitats. When the the waters of the world stir, nervous eyes keep watch of the rising tide, as who knows what will emerge from the depths? | ||
</div> | |||
[[File:The Trident Realm of Neritica - Kings of War - Lore|center|280x280px]] | |||
==Neritican Races == | ==Neritican Races == | ||
[[File:Naiads.jpg|right|frameless|235x235px]] | [[File:Naiads.jpg|right|frameless|235x235px]] | ||
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== Army List == | == Army List == | ||
<div align="center">[[File:Trident-Realm-Mega-Army. | <div align="center">[[File:Trident-Realm-Mega-Army.webp|center|frameless|564x564px]] | ||
{| class="wikitable" style="font-size: 13px;" align="center" ; | |||
! colspan="2" |'''Heroes''' | |||
=='''<u>Formations</u>'''== | ! colspan="2" |'''Infantry''' | ||
{| class= | ! colspan="2" |'''Cavalry''' | ||
! colspan="2" |'''Special''' | |||
|- | |||
! rowspan="2" style="text-align:left;" ; |'''Named Heroes''' | |||
| rowspan="2" | | |||
! style="text-align:left;" ; |'''Basic Infantry''' | |||
|*[[Ensnarers|Naiad Ensnarers]]<br>*[[Thuul]]<br>*[[Riverguard]]<br> | |||
! rowspan="4" style="text-align:left;" ; |'''Basic Cavalry''' | |||
| rowspan="4" | | |||
! style="text-align:left;" ; |'''Swarms''' | |||
|*[[Nokken]]<br>*[[Tidal Swarm]] | |||
|- | |||
!'''Ranged Infantry''' | |||
|*[[Naiad Heartpiercers]] | |||
! style="text-align:left;" ; |'''Chariots''' | |||
| | |||
| | |||
|- | |||
! rowspan="2" |'''General Heroes''' | |||
| rowspan="2" | | |||
! style="text-align:left;" ; |'''Heavy Infantry''' | |||
|*[[Placoderms]] | |||
!'''Monster''' | |||
|*[[Greater Water Elemental]] | |||
|- | |||
!'''Large Infantry''' | |||
|*[[Water Elementals]]<br>*[[Depth Horrors]] | |||
! style="text-align:left;" ; |'''Titan''' | |||
| | |||
|- | |||
| | |||
| | |||
!'''Monstrous Infantry''' | |||
|*[[Gigas]]<br> | |||
!Large Cavalry | |||
|*[[Oceanborn Naiad Wymriders]] | |||
|- | |||
! colspan="8" |'''Named Units (Retired)''' | |||
|- | |||
| colspan="8" |[[Nak-ushi|Nak-ushi Wyrmrider Commander]] | |||
|- | |||
! colspan="8" |'''3rd Edition Units (retired)''' | |||
|- | |||
| colspan="8" |[[Naiad Wyrmriders]] | |||
|} | |||
==='''<u>Formations</u>'''=== | |||
{| class="fandom-table" | |||
! | ! | ||
! | ! |